Observations, patterns and insights about music and the scene around it: how taste forms and spreads, why songs give us chills, and how nights out are changing.
Why the songs from certain games and nights stick for life, from Wipeout's rave soundtrack to Justice scoring GTA VI.
Why some songs give you chills, why it tracks with how you listen rather than how much you feel, and what background listening is doing to it.
UK clubs are closing while a b3b sells 135,000 tickets to a park. Why those are the same story.
Warwick halls, a file-sharing hub and LimeWire: the brief window when making music and being heard were both free.
Dom Dolla, Solomun, Anyma, Adriatique and Vintage Culture on one remix album, and it has never been pressed to vinyl.
How one song can infect your entire musical life, and why that's a beautiful thing.